Art Radar Asia

Contemporary art trends and news from Asia and beyond

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    Art Radar Asia News conducts original research and scans global news sources to bring you selected topical stories about the taste-changing, news-making and the up and coming in Asian contemporary art.

Posts Tagged ‘manga’

Art Radar Asia launches Hong Kong Street Art Series: interview with co-owner of Above Second

Posted by artradar on October 6, 2010


HONG KONG STREET ART URBAN ART SERIES

While the street art gallery scene in Europe has been pushed into maturity by world-renowned and highly sought after urban artists such as Banksy, it is only in recent years that it has started to emerge in Hong Kong. In response to the burgeoning street art scene in the city, Art Radar Asia is launching a Hong Kong Street Art Series to introduce to you Hong Kong galleries which show urban art. With the prominence of a number of local street artists and the founding of at least three urban art galleries in the city in the past couple of years, we will observe how street art is being taken into new contemporary art galleries in Hong Kong.

We introduce this series with a brief interview with Jasper Wong, co-owner of Above Second art space, in which he presents his views on Hong Kong street art and the urban art business, and how the Hong Kong scene compares with other more established communities.

Jasper Wong wouldn’t call himself a street artist, as he doesn’t like being restricted to any particular form of art. After studying graphic design in Portland, illustration at the California College of the Arts in San Francisco and manga (Japanese comic books) in Kyoto Seika University, he returned to Hong Kong to work on various art projects. Earlier this year, he started Above Second with his partner May Wong.

 

Jasper Wong (middle) at Above Second's September show "Nebula". Image courtesy of Above Second.

Jasper Wong (middle) at Above Second's September show "Nebula". Image courtesy of Above Second.

 

 

This collaborative work by Jasper Wong and his half-brother Wu Yue was shown in Above Second at the March show "Wham Bam Thank You Ma'am". Image courtesy of Above Second.

This collaborative work by Jasper Wong and his half-brother Wu Yue was shown in Above Second at the March show "Wham Bam Thank You Ma'am". Image courtesy of Above Second.

 

What do you think of street art in Hong Kong? How is it different from the street art in Europe?

I know a lot of street artists in Hong Kong. They are all doing their own thing in this city, so I really respect that. They get up all over the city and also pursue other creative outlets such as apparel, etc. They have their own styles. It’s not that much different from the rest of the world. The ones in Hong Kong are influenced by their own cultures growing up in Hong Kong, and [they] respond to it. Other artists around the world do the same and respond to their own individual cultures. Hong Kong is very small though. There needs to be more artists out there pushing like SFZ (Start from zero) and Graphicairlines, Invasion guys like Sinic and Xeme. (I meant the Invasion Magazine crew. Invasion Magazine was started by Sinic. They’re one of the few graffiti magazines in Asia and the only one in Hong Kong.)

What about the sticker culture here? Is it a global culture?

Sticker culture is global. It’s an aspect of street art. People do pieces with spraycans, wheatpaste, stickers, and sometimes even create installations by knitting. It’s about taking art to the streets. There are no rules. Look at Invader – he creates art with ceramic tile.

We have been told that in Hong Kong there are lots of limitations for street art. Do you agree with this statement?

The only limitation is yourself. You can do whatever you want, thanks to the Internet. You can get your art to people all over the world. So I don’t agree. I just agree on the point that people in Hong Kong don’t care about art as much, they think of it as useless. But they don’t see that they are surrounded by art from the clothes they wear to the movies they watch and the chairs they sit on.

But shouldn’t street art be in the street rather than the Internet? Or is it changing now?

I’m not talking about art being on the Internet persay. I’m talking about getting people to know about your art. You use the Internet as a tool to get the word out so people can learn about Hong Kong street art through the use of the Internet. The Internet changed the game  for everything.

How would you describe the status of street art in Hong Kong?

Street art is up and coming out here. There is a small group of individuals seeking to get the word out about it and they get up strong around the city. It’ll take some time for it to be[come] bigger but it’s definitely happening.

What do you think about the street art business in Hong Kong?

Street art can’t be thought of as a business. The words together are an oxymoron. Street art is for the people. That’s why it’s on the street; you can view it for free. Some artist segway their art into products and that is a way to get the word out, an additional channel to inform people about your art. In that case, the business plays a role in supporting the art.

So apart from the street, street art business and the Internet, can you identify other channels for showing or promoting street art?

Everything can be a channel if you’re creative. Of course, there are the traditional ones like magazines and television, but there are no rules.

Who are the important street artists in Hong Kong?

Start from zero and Graphicairlines. Those are the two I know personally and they work hard here in Hong Kong.

Over the coming weeks we will be presenting a number of interviews with urban art gallery owners in Hong Kong. With these we hope to provide an in-depth study of the current and future aims of this constantly evolving community.

CBKM/KN/KCE

Related Topics: Hong Kong venues, street art, interviews

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Top 5 sites for Japanese contemporary art news by Matthew Larking

Posted by artradar on June 24, 2009


JAPAN ART READING

What are the top sources of information about Japanese contemporary art?

The Japanese art scene can seem impenetrable to non-Japanese speakers and yet, despite  this, there is a growing swell of global interest in contemporary art from Japan. There are several potential reasons:

  • Takashi Murakami, who has probably done more than any other artist ever to make contemporary art accessible. He has been astonishingly effective in widening the market for and interest in contemporary art globally;
  • the maturing of the art scene in Tokyo which has seen a new group of galleries open in the last fifteen years;
  • the wave of interest in manga and video games, spawned in Japan, which has swept across the world;
  • the ‘separateness’ of Japan whose monoracial, monolinguistic island society has developed its own cultural idiosyncrasies, creating ripe ground for art with a fresh perspective.

So what is the best way to keep abreast of art news in Japan? We asked lecturer and, since 2002 Japanese Times art critic Matthew Larking, to give his recommendations about what to read to keep up to date.

1. Tokyo Art Beat –   www.tokyoartbeat.com – “gives updates and everything else on the Tokyo art scene”

From the website: “a bilingual art and design events guide which offers event listings, reviews and a shop. The site is updated daily and lists more than 500 current & upcoming art events, at any moment. Smart data organisation with events sorted by media, schedules, and location, as well as event lists like Closing soon, Most popular, Open late, and Free. Available via any PC or mobile phone.”

2. ARTiT –  http://www.art-it.jp/e_index.php – “the ARTiT site has a few good interviews and bits and pieces here and there”

From the website: “a visually oriented, all bilingual (Japanese and English) quarterly magazine introducing the latest trends in the contemporary art scenes of Japan and the rest of the Asia-Pacific region. ART iT features comprehensive interviews with topical artists, in-depth articles on current art-related subjects, and detailed information on exhibitions at top museums and galleries throughout Asia-Pacific.”

3. PING MAGhttp://pingmag.jp/ – “now defunct but with some good archives is PING MAG which introduces a few artists who don’t get so much press in the usual places”

4. Japan Timeshttp://www.japantimes.co.jp/entertainment/art.html “the Japan Times does a full page dedicated to the Arts every Friday, the only newspaper in Japan to do so and many of the writers are very good”

5. Artscape Internationalhttp://www.dnp.co.jp/artscape/eng/

From the website:  “a monthly English web magazine for readers both inside and outside Japan, but especially overseas, with an interest in Japan’s art scene and artists. With one of Japan’s most comprehensive art databases, Artscape compiles up-to-date information about art events throughout Japan, presenting reviews of exhibitions and articles about art trends and artists.”

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Posted in Japan, Japanese, Manga, Overviews, Resources, Services, Takashi Murakami | Tagged: , , , , , , , , , , , , , , | 1 Comment »

New York’s first major show of Anime, Manga and Video Games KRAZY! Japan Society

Posted by artradar on February 15, 2009


Takashi Okzaki, Afro Samurai, Film Still

Takashi Okzaki, Afro Samurai, Film Still

 

JAPANESE CONTEMPORARY ART MANGA ANIME

KRAZY! The delirious world of Anime, Manga and Video Games March – June 14 2009 New York

The influence of these three forms of Japanese contemporary art and popular culture has been sweeping across Asia and around the world.  This unique traveling survey of contemporary Japanese culture was organised by Vancouver Art Gallery.

“The Vancouver Art Gallery is committed to fostering new and dynamic understandings of visual culture. With the exhibition KRAZY!, we seized a tremendous opportunity to forward the study of some of the world’s fastest growing art forms,” said Kathleen Bartels, director of the Vancouver Art Gallery. “Despite the pervasive presence of these media, little has been done to assess the ties that bind them. By offering an interdisciplinary account in a major survey exhibition for the first time, we will illuminate their importance as a sustained cultural force.”

From the Japan Society website:

cosplay_party_21KRAZY! will be New York’s first major show dedicated to the Japanese phenomenon of Anime, Manga, and Video Games-three forms of contemporary visual art that are exercising a huge influence on an entire generation of American youth.

The exhibition, organized by the Vancouver Art Gallery, will be presented in an environment designed by cutting-edge architectural practice Atelier Bow-Wow, featuring life-size blowups of popular figures from the worlds of anime and manga within an intriguing sequence of spaces that evoke Tokyo’s clamorous cityscape.

 Co-curated by leading North American and Japanese specialists, KRAZY! will give visitors a direct experience of new forms of cultural production and offers fresh insight into the interdependence of three art forms of the future.

Source: Japan Society website

  • Event details
  • Video  – Brief trailer describing how visitors can interact with the show – 6 movie theatres, a sound room, games consoles etc.
  • Krazy! Cosplay party event details  March 28 2009 – dress up as characters

Artists:

Anime:

Ichiro Itano (Super Dimension Fortress Macross), Yoko Kanno (Cowboy Bebop, Ghost in the Shell: Stand Alone Complex, Wolf’s Rain), Satoshi Kon (Paprika), Mamoru Oshii (Patlabor 2: The Movie), Katsuhiro Otomo (Akira), Makoto Shinkai (The Place Promised in Our Early Days), and Masaaki Yuasa (Mind Game).

Manga:

Moyoco Anno (Sakuran), Hisashi Eguchi (Stop!! Hibari-kun!), Taiyo Matsumoto (Tekkon Kinkreet: Black & White), Junko Mizuno (Pure Trance), Mamoru Nagano (The Five Star Stories), Hitoshi Odajima (Mu: For Sale), Takashi Okazaki (Afro Samurai), and Yuichi Yokoyama (New Engineering).

Video Games:

Toru Iwatani (Pac-Man) and Shigeru Miyamoto (Super Mario World, The Legend of Zelda: The Wind Waker)

Review links:

  • Popcultureshock.com – appears to be full press release for original Vancouver show May 2008, details of exhibits which have ‘shaped the history of contemporary visual culture’ and bios of 7 participating curators
  • Anime Today – preview of New York show, listen to Joe Earle director of Japan Society talk about it
  • Krazy! at Vancouver Art Gallery stretches visual vocabulary – May 2008 – Straight.com – comment on cross over of high art and pop culture, interviews Vancouver Art Gallery about their art mandate and how this show fits within it
  • Canadian Art – May 2008 – asks ‘is it art?’, information about artworks and several images
Click to buy catalogue of show

Click to buy catalogue of show

 

 

 

 

 

 

 

 

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Posted in Anime, Cartoon, Electronic art, Fantasy art, Illustration, Interactive art, Japanese, Museum shows, New Media, New York, Participatory, Pop Art, Surveys, USA, Utopian art, Video, Virtual | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment »

Takashi Murakami on why the War helped create Japanese pop culture

Posted by artradar on December 1, 2008


Takashi Murakami

Takashi Murakami

 

 

 

 

 

JAPANESE ART LECTURE HONG KONG

On November 28 2008 world-renowned Japanese artist Takashi Murakami gave a lecture organised by Christie’s as an ancillary event appended to their November sales in Hong Kong. He is the only visual artist in Time’s 2008 list of the 100 most influential people in art.

Single greatest catalyst for explosion of interest in art

In the introduction to the lecture by Edward Dolman CEO of Christie’s, Dolman thanked Takashi Murakami for being the ‘single greatest catalyst’ for the ‘explosion of interest’ in the art world in the last ten years. He explained that twenty years ago art was sold to just ‘a few very privileged communities’ but today art and design have become part of the popular culture and Takashi Murakami has played a ‘huge’ part in bringing art to the people and making it accessible for them.

Murakami’s recession concerns

Murakami opened with the some comments on the current financial recession expressing concern for the market and the 130 sculptors, artists and animators employed by his Kaikai Kiki company. In all 400 peple are connected to the organisation. But he stressed these circumstances are normal to him as an artist implying that the marketing of art is always a challenge.

Murakami identifies himself as ‘otaku’

The substance of the lecture was about the main movements in Japanese popular culture principally ‘otaku’, a culture of young men isolated from mainstream society who are unmarried and often live at home spending hours on video games. Murakami clearly wants to be identified with the group mentioning a couple of times during the lecture that ‘I myself am unmarried’. It is difficult to know whether this is the disingenuous ploy of a marketing genius however he did seem at pains to explain the movement which he tried to communicate with words, images and one and a half minute videos. But in repeated asides to his audience ‘you probably won’t understand this’ there was a subtext of futility. 

Malaise in Japanese society

The sense of not being understood which pervaded the lecture prompted a question from the audience at the end: “How important is it to you that people who see your work understand your culture?” This triggered more explanations delivered with some passion. “Japanese people cannot identify themselves as Japanese so they share the ‘otaku’ culture as an alternative. To be part of community is a fundamental human need. Japanese society is now peaceful and noone is starving. Noone needs to worry about what to eat the next day but there is still a malaise, it is difficult to find satisfaction.”

So ‘Otaku’ is about filling that hole.

Otaku is like a drug

A breathy young woman said she had noticed that were lots of women in the animation asked if there was a link between this phenomenon and why  ‘otaku’ men remained unmarried and whether Murakami himself planned to stay unmarried. The translator deftly ignored the latter question. Murakami explained that the life of an ‘otaku’ male is like the life of a drug addict. Hours are spent on video games to get a dopamine like high but they need to spend more and more hours to get the same kick, like ‘hard-core junkies’. ‘Otaku’ guys find it difficult to communicate with girls, they are hard to approach.

Otaku idols

The tendency to idolatry expressed by ‘otaku’ followers was not explicitly stated by Murakami but came across strongly in the videos. Women are portrayed as inaccessible over-feminine superheroines with magical powers, flat and unreal. Oh Murakami mentioned here, in an interesting aside, that ‘otaku’ men don’t like computer-generated animation, they like their women drawn by hand. Is this as close to the physical as they can comfortably get?

But it is not just women who are idolised….the behaviour spans the genders. We were shown a curious, almost alarming  video – but then we had been warned that we probably wouldn’t understand – in which a group of guys surrounded one young man on a small stand whose dancing they were imitating. The dance disintegrated into what seemed to be genufluctions and adulation. There were no women; the men were awkward and, to use Murakami’s word, ‘uncool’.

Otaku has roots in defeat of Japan in World War II

So where does this intriguing culture of geeky rites, addictions and fantasy characters come from? Murakami has a surprising theory. He believes that the defeat of the Japanese in World War II led to a rejection of the Japanese identity, a turning away from Japanese culture. “Winning countries were able to maintain their culture but we had to break the link with our past, we had to create something completely new”. That the War is even offered as an explanation of a movement which arose 50 years after the event is startling. National shame is still an issue for Murakami and, so he claims, for all of Japan. This is an interesting theory but not altogether convincing: after all why is ‘otaku’ and Japanese culture becoming such a popular export to the rest of the world including the World War II winners?

What will we see next from Japan and otaku?

And what can the rest of the world expect to see as the next export? Well some of the ‘otaku’ fads Murakami mentions are ‘itasha’ (car sticker art) and ‘itansha’ (bicycle and motorbike art). ‘Otaku’ males who are unmarried have plenty of spare money and they spend it on the latest ‘otaku’ fad. Giant car stickers of cartoon cute manga and video game heroines adorn vehicles. There are ‘otaku’ spots with shops dedicated to ‘otaku’ gear.

‘Otaku’ girls are developing their own culture in which they experience unreal love for male fantasy characters which they express by dressing up as the object of their desire. In the female version of the ‘otaku’ culture, again alarmingly but we won’t go into that further here, there are elements of masochism and pain.

Art is a bloodless revolution for Murakami

So what is art to do in this culture? How is art responding? These questions haunt Murakami who says they have made him question the purpose of art. He keeps a sticker on the wall of his office setting out defintions of art. In sum he says  “Art is a bloodless revolution – that is the most important thing for me”.

So war, blood and fighting are never far from Murakam’s mind it seems. He showed us another video created by MR. a member of Kai Kai Ki Ki in which cute schoolgirl-aged females played with cuddly toys and then appeared dressed up as fantasy characters shooting eachother in survival games. “Japanese perceive war as unreal”, explained Murakami, “they play at war games they are just playing, war is just a sport. Japanese people don’t link war with death and pain.”

takashi-murakami-book

Click to buy Murakami book

Murakami embraces Japanese identity

While it is more of a stretch to accept Murakami’s self-proclaimed identity as an ‘otaku’ male – after all how can you spend hours playing video games alone in your bedroom if you run a multi-million dollar art factory – there can be no doubt that Murakami’s identity as Japanese is keenly felt. On more than one occasion he came to the defense of Japan. That the Japanese treat war as a fantasy game “is not good or bad” he says” it is just the situation”. In defense of criticism – raised by himself a propos of nothing obvious – that the Japanese do not donate to charities he says that the Japanese prefer to contribute their time not money.

Takashi Murakami is a complex man. Speaking quietly, he is articulate but, in true ‘otaku’ style, somewhat uncomfortable in himself-  at the beginning of the lecture to the organisers “I am sitting here, what do you want me to do”. Dressed in grungy artist clothes surrounded by Christie’s suits, speaking slickly and acting awkwardly: who is Takashi Murakami? Many things:  a businessman, an ‘otaku’ nerd, a Japanese national, an artist but most important of all he is a phenomenon who is having a profound influence on the course of global culture.

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Related links: Takashi Murakami in wikipedia

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Posted in Cartoon, China, Fantasy art, Hong Kong, Identity art, Japanese, Manga, Pop Art, Profiles, Recession, Takashi Murakami, Utopian art, War | Tagged: , , , , , , , , , , | 1 Comment »

Internationally renowned Hong Kong fashion and film photographer Wing Shya returns to art – Saatchi

Posted by artradar on November 9, 2008


 

Wing Shya Angel

Wing Shya Angel

PHOTOGRAPHY HONG KONG

Clad in jeans and a faded T-shirt, Wing Shya crunches on a taco and pushes his long black hair behind his shoulders. He thinks about my question. “My style? I don’t know what my style is..” Then grinning he looks at me through his thick-rimmed spectacles. “One night I was partying with friends but I had to get up early for a shoot so I told them I was leaving. They said no, no …stay…don’t worry about being tired tomorrow, your work will be even better …. it’s your style”. He chuckles gently. “They say it is cinematic”.

And his friends aren’t wrong. Think wet stone, dark corners, moody, woozy, languorous images with dramatic spots of light. Wing Shya creates a universe where forties movie glamour collides with a contemporary urban aesthetic and the resulting images tremble with unresolved tension. Like film stills, his static shots, taut with possibilities titillate us with the promise of significant encounters and epic struggles.

Internationally renowned for his award-winning work which spans commercial design, fashion and film, Hong Kong born photographer Wing Shya trained at the Emily Carr Institute of Art and Design in Canada. Initially he wanted to be a fine artist and, after winning the photography section of the Hong Kong Biennale, was selected to exhibit in Hong Kong’s Museum of Art. Shocked by poor attendance at the museum, he soon decided commercial work held more promise. His work as a graphic designer in the music business and running a radio station resulted in a life-changing meeting with the world famous film director Wong Kar Wai for whom he went on to serve as a graphic designer and photographer on several acclaimed films from In the Mood For Love to 2046. “After that everyone wanted me, the phone was always ringing”.

Since then his genius has been recognized with prestigious awards and numerous commissions by top brands including Dior, Louis Vuitton and Nike. His evocative “Pearls of the Orient” series of couture fashion shots was featured in the Victoria and Albert’s 2008 China Design Now show and he has been profiled by the Independent newspaper as a member of the ‘Hot List: China’s cultural movers and shakers’.

But now Wing Shya wants to take his work in a new direction. “I want to do more pure work. I want to do fine art again”. As a step towards his goal he is exhibiting a series of photographic works in his first solo Hong Kong show “Prevation: A Manga Story” at the newly-opened Ooi Botos Gallery.

The show was conceived in Japan in 2006 when Wing Shya came across the comics of the manga artist Tatsuyuki Tanaka, well known for his work on the anime classic Akira. “I was excited by cartoon drawing because there are no technical limits, it is free …you can use any angle. Photographers get into a habit of shooting from certain angles because technically it is easier.” Wing Shya’s passion for his work surfaces as his soft voice becomes more fervent. “I wanted my photographic images to be like a cartoon strip, the same angles. I want to stretch the boundaries of photography.”

He tracked Tanaka down and persuaded him to collaborate on a storyboard which Wing Shya has used as inspiration for a series of 38 pigment print images edited down to 17 for the show. “It is a simple story” he explains “it is about right versus wrong”. But don’t be taken in by his humility: behind the fun contemporary cultural references – the manga goddess-style superheroine, her kitsch fairy lights and feathers in Angel for example – there is a complex layering of unexpected elements.

The plot may be playfully B movie worthy but stand back and notice how- thanks to his long-time collaborator and former Wong Kar Wai film lighting gaffer- his work is lit like a full budget Hollywood blockbuster. Dissonances and surprises abound. The Bear and the Beauty reminds us of a cartoon strip …but without speech bubbles. Angel in Black recalls a fashion shoot in which fancy dress replaces couture. Emotional Wounds and Good Evening bring to mind movie stills which, though inert, seem to pulsate with suspended tension.

Thanks to his work off the set and before the shot Wing Shya transforms his simple story into a cipher for the heroic battle between the vigorous forces of good and evil, a grand drama of love and hate played out in a surreal urban world by absurdly-costumed yet archetypal misfit lovers.

See

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Posted in Cartoon, China, Gallery shows, Hong Kong, Hong Kong Artists, Manga, Photography | Tagged: , , , , , , , , , , , | 1 Comment »

Artist to watch Cao Fei

Posted by artradar on September 16, 2008


ARTIST TO WATCH

As we scan the news every day, some new artists and new trends emerge out of the cloud of informaton bigger bolder and brighter than the rest. This is the first in an occasional series in which we beam in and take an in depth look at one artist or art trend.

CAO FEI

Cao Fei  is a female artist who was born in 1978 in Guangzhou China and is now based in Beijing.

What people are saying

Red Mansion Foundation, London: “Cao Fei is no doubt one of the most remarkable and powerful artists of this generation.”

Serpentine Gallery London: “Cao Fei is one of the pre-eminent Chinese artists of her generation”

About the art

Photographs, videos and installations.

Influences include superheros, avatars, electronic entertainment, pop music, TV drama, computer games and new subcultures such as Japanese Manga, American Rap, and Hong Kong films.

Why her work is interesting

Cao Fei fearlessly experiments with new media, in particular virtual media such as Second Life. She is fascinated by the contrast between urban reality and fantasy-perfect etopia and how it is possible to move between the two at the flick of a switch. Her art presents the issues and zeitgeist of her generation.

I am interested in “the premise that people can choose characters that are very different from their real selves. They can use their character to create a “second life,” to change their friends, family, and lifestyle — like switching a TV channel “says Cao Fei in an interview with Artkrush.

“I started to confuse my two lives, and so I compared them. The younger generation, like 15-18 year olds, I don’t think they ask as many of these questions; that kind of lifestyle is their real life — they belong to a technological world — but for my generation, we will always compare virtual and real”

Her work

 

Cosplayers: King Kong at home

 

She first attracted international attention in 2004 with COSplayers, a video and photo series about Guangzhou teens dressing up as Japanese manga characters.

At the 52nd Venice Biennale 2007, she premiered China Tracy Pavilion, a project exploring the virtual worlds of Second Life that merged role-playing, ethnographic documentary, and animation.

After discovering Second Life, Fei embarked on a six-month journey through the wonders of the digital realm, as China Tracy, and many came across her through a YouTube stream in which she introduced herself in machinima footage with Chinese subtitles.

According to Fei, all sorts of typical activities occurred during that period: ‘Fly, chat, build, teleport, buy, sex, add friends, snapshot…’

 

I.Mirror Documentary Video 2007

 

These experiences were documented and generated the three-part, thirty-minute epic, ‘i.Mirror’ that Fei exhibited at Venice’s Arsenale back garden as well as on YouTube.

A recent project RMB City, an online art community in the virtual world of Second Life is on show at the Serpentine Gallery and on-line.

Institutions and collectors are invited to buy buildings in RMB City and programme events and activities in them. The project is an experiment exploring the creative relationship between real and virtual space.

Career highlights

Cao Fei has exhibited around the world in premier institutions such as Ullens Center for Contemporary Art Beijing, Mori Museum Tokyo, San Francisco Art Instute, Serpentine Gallery and Red Mansion Foundation.

She has been shown at the Venice Biennale, Istanbul Biennial, Taipei Biennial, Biennale of Sydney and her work has been included in important survey exhibitions such as “Between Past and Future – New Photography andVideo from China” Asia Society New York.

Collectors of her work include Guy Ullens, Carnegie Museum of Art, The Israel Museum, Uli Sigg, Guan Yi amongst others.The famous Chinese collector Guan Yi names Cao Fei along with a handful of other artists as an important artist of her generation.

 

Cao Fei Siemens project

Cao Fei Siemens project

 

In the Siemens sponsored art project “What are you doing here?”, the artist Cao Fei worked with employees from subsidiary OSRAM China Lighting to turn their individual ideas, hopes and expectations into art.

Auction history

As at September 1 2008, Cao Fei is still much under-appreciated at auction. She has only had 3 photographs at auction, one at China Guardian May 2007 which sold for US$21,890 including premium (over double the estimate) and two at Sotheby’s New York 2007 which were bought in.

Where to buy

Dealers:

See (in new window)

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Posted in Acquisitions, Cao Fei, Cartoon, Chinese, Collectors, Manga, Market watch, New Media, Photography, Video, Virtual | Tagged: , , , , , , , , , , , , , , , , , , , , , , | 1 Comment »

Niubi kids and American art – Top ten shows in Hong Kong September 2008 part 2 – Saatchi Online

Posted by artradar on September 7, 2008


 EXHIBITIONS HONG KONG

Top ten shows in Hong Kong this September part 2 published in Saatchi Online Magazine and written by Art Radar Asia’s editor Kate Evans.

Lee Waisler: Portraits and Abstractions
11 September to 11 October
Sundaram Tagore Gallery

Sundaram Tagore’s first solo show in its new gallery in Hong Kong features the eminent American artist Lee Waisler whose works are in permanent collections of prestigious institutions such as the Metropolitan Museum of Art and the Victoria and Albert Museum. Lee Waisler presents two series of works: portraits of iconic figures and abstracts, both in a trademark style in which he loads the canvas with layers of paints and organic materials to create thick sweeps of pigment separated by knife-sharp ridges. His portrait series includes the stylized over-bold faces of, amongst others, Marilyn Monroe, Mahatma Gandhi, Kafka and Albert Einstein. Their textured planes draw our hands to hover over the surface, curious, wanting to touch but not quite daring: a potent echo of the real life lure of iconic idols and our visceral compulsion to draw near, look closely and touch. For this show Waisler has created an interesting new body of work incorporating Chinese culture and imagery including a portrait of Anna May Wong, a famous Chinese-American actress of the 1930s and 1940s and Doctor Ho, a renowned healer from China.

 

Larry Yung: Desire – Loss

Amelia Johnson Contemporary
4 September to 27 September 2008

In the works of this much anticipated show two years in the making, Chinese American artist Larry Yung places idealized images of American and Chinese people alongside material objects of desire and cultural icons such as Mickey Mouse. Smiling characters are painted with a flatness reminiscent of the iconography of Chinese propaganda posters and 1950’s US advertisements of the American Dream. This juxtaposition invites us to examine the complex relationship between the demise of the American Dream and the rise of Chinese aspirations. His stiff stylized figures appear artificial and remind us material prosperity is impermanent and illusory: part of a fleeting cycle of lack, desire, success and loss. His work has been commissioned by Proctor & Gamble, Pierre Cardin and Nordstroms and is held in various private collections including those of Marvel Comics, Esquire Magazine and Microsoft.

 

Niubi Newbie Kids
Mixed media group exhibition: Chen Fei, Chen Ke, Zhou Jin Hua, Zhang Ye Xing, Zhou Yi Qian, Feng Wei
19 September to 13 October 2008
Schoeni Gallery

Schoeni was pivotal in the nineties in promoting the art of then unknown Chinese political pop artists such as Yue Min Jun, Zeng Fan Zhi and Zhang Xiaogang, many of whom have since gone on to achieve iconic status and high auction prices. This September the gallery is showing the next generation of 80s born unknowns, the rebellious Niubi Kids. Untranslatable and a play on Chinese slang curse words, the word ‘Niubi’ is used by young people to identify the new wave of rebellious cool young Chinese. Also termed China’s ‘Me’ generation, a product of China’s One Child policy, they are less concerned with politics than with themselves, issues of identity and alternative worlds. This provoking not-to-be missed show of mixed media works, replete with influences from the internet, comics, video games and Japanese culture, is the result of two years work by the gallery and is the first in a biannual series.

Posted in Acquisitions, Anime, Cartoon, Chinese, Collectors, Corporate collectors, Emerging artists, Manga, New Media, Painting, Photography | Tagged: , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

Manga, ink and new generation Chinese – Top ten shows in Hong Kong September 2008 part 1 – Saatchi Online

Posted by artradar on September 4, 2008


EXHIBITIONS HONG KONG
Yoshitaka Amano 'Deva Loka Bleu'

Yoshitaka Amano

Yoshitaka Amano – New Works

Art Statements Gallery
30 August to 10 October 2008

Fans of Japanese cartoons and animations are in for a treat this September at Art Statements Gallery where legendary Japanese manga artist Yoshitaka Amano is presenting a solo exhibition of new works. No longer a subculture with a limited following, manga has grown into one of the most significant creative forces exported from Japan in recent history and its influence on mainstream popular culture in film, advertising, industrial design, fashion and graphic design is now regarded as nothing short of a phenomenon. Born in 1952 Amano shot to fame in the 1970s with his cartoon series ‘Gatchaman’ (G-Force) and since then has created many popular epics including the hugely successful video game series ‘Final Fantasy’. Featuring several 2 metre long aluminium panels depicting fantastical creatures, warriors, heroines and superheroes, this is a must-see show for manga buffs and manga neophytes alike.

Chan Yu 'Where is my childhood? no 9'

Chan Yu

Showcase 82 Republic!


Mixed media group show: Chan Yu, Liu Ja, Guo Hongwei, Wan Yang, Zhou Siwei
Connoisseur Gallery
1 September to 30 September 2008

September is going to be an exciting month for Connoisseur’s stable of young artists who will be exhibited in four locations across Asia. Known as the 82 Republic artists, this generation Y group of four painters and one sculptor was born in the eighties and incubated in their own dedicated gallery of the same name. Now ready for the world, their work will be shown in two of Connoisseur’s gallery spaces in Hong Kong – Connoisseur Art Gallery and Connoisseur Contemporary – as well as at the international art fairs at ShContemporary in Shanghai and KIAF in Seoul, Korea and in Connoisseur’s Singapore gallery as a parallel event of the Singapore Biennale 2008. Zhou Siwei’s cartoon-like character in ‘Infection – Astroboy no 7’ and the flat translucent shapes of Chan Yu’s ‘Where is My Childhood? No 9’ exemplify the new ‘spirit’ of this era which has been powerfully influenced by animation, toys and digital culture.

Xue Song: A Tale of Our Modern Time
Kwai Fung Hin Art Gallery
4 September to 27 September

An alarming accident was responsible for a crucial turning point in Xue Song’s art practice: “In 1990, a big fire broke out in my dormitory”. His books, magazines, newspapers, pictures and prints, damaged and burnt, were “released from their frames” leaving Xue Song with a new deeper understanding of the fragmentary, mutable nature of life. From these ashes emerged the embryo of his own significant unique visual language quite distinct from his contemporaries: a language of burning, restructuring, collage and drawing. The retrospective show exhibits Xue Song’s range of interests since the fire from his pop art-coloured Mao series made in the 1990s inspired by leader portraits, model operas, big-character posters (Dazibao) and Red Guards to his more recent preoccupation with modern Shanghai and the intriguing relationship between people and cities.

New Ink Art: Innovation and Beyond
Group exhibition
Hong Kong Museum of Art
22 August to 26 October 2008

“Ink has been part of our history for over 3,000 years,” says guest curator Alice King. “I want to show people how Chinese ink painting has evolved through the ages. It is no longer painted the way it was even twenty years ago”. Comprising 64 works by nearly 30 artists from Hong Kong and the mainland, this thorough survey places the increasingly popular Chinese contemporary ink genre in its historical context with a particular emphasis on the part played by Hong Kong master Lui Shou-kwan who, with his New Ink Movement, has inspired ink artists since the 1960s, amongst them Wucius Wong, Leung Kui-ting, Irene Chou and Kan Tai-keung. The exhibition looks to the future too with some controversial exhibits in the boundary-pushing section called “Is it Ink Art?” Some would say that works such as Cai Guoqiang’s gunpowder images, organic installations and digital works are not ink art at all. This show asks us to question our view of ink as a medium and to appreciate it as an essence, an aesthetic which can find expression in a variety of forms.

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Posted in Anime, Cartoon, Chinese, Collage, Cultural Revolution, Drawing, Emerging artists, Hong Kong Artists, Ink, Japanese, Manga, Mao art, Painting, Reviews, Yoshitaka Amano | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments »

Survey exhibition in Vancouver, New York shows Manga, cartoon art in context

Posted by artradar on July 29, 2008



SURVEY OF MANGA ANIME COMICS AND ART IN VANCOUVER NEW YORK to March 2009

The influence of manga, anime, video games and cartoons on contemporary art is one of the most prominent current trends.

The exhibition “Krazy” brings the worlds of anime, comics, cartoons, video games, manga, graphic novels and contemporary art together in one exhibition.

The exhibition is co-curated by some of the art forms’ most influential artists and cultural producers, including Pulitzer Prize-winning author Art Spiegelman, The Sims video game creator Will Wright, comic artist Seth and DreamWorks animated feature film director Tim Johnson. Conceived and developed by Vancouver Art Gallery senior curator Bruce Grenville, the exhibition will travel to a New York City arts institution in March 2009.

One of the largest exhibitions ever organized by the Gallery, “Krazy!” will occupy two floors of gallery space and is designed in collaboration with Tokyo-based architectural firm Atelier Bow-Wow-a design team renowned for their understanding of informal culture and ability to enhance communal visual experiences.

Divided into seven sections defined by medium, the exhibition takes viewers through ever-changing gallery environments, including a mini-theatre for viewing animated cartoons and anime, immersive video spaces and innovative reading environments for visitors to experience a deluge of manga, graphic novels and comics.

The exhibition comprises more than 600 artworks, including original sketches, concept drawings, sketchbooks, storyboards, production drawings, films, video games, animation cels, three dimensional models, sculptures, books, manga and much more.

Other participating artists: Lynda Barry, Marcel Broodthaers, Chester Brown, Milt Gross, Pierre Huyghe, Tim Johnson, Harvey Kurtzman, John Lasseter, Roy Lichtenstein, Christian Marclay, Winsor McCay, Sid Meier, Claes Oldenburg, Nick Park, Raymond Pettibon, Seth, Chris Ware

Asian participants include Iwatani TORU, Mamoru OSHII, Mamoru NAGANO, Shigeru MIYAMOTO, Yoko KANNO, Ichiro ITANO,  Moyoco ANNO.

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Posted in Anime, Cartoon, Japanese, Manga, Museum shows, Styles | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »